These just mirror features of the internal vector classes. added PlusZ intrinsic to Vector3 and ToVector intrinsic to numeric values.Future-proof particles by resetting them completely when replaced.SendConsoleEvent function for EventHandlers.implementation of Quaternion type in ZScript.This also disabled all cutscenes being attached to the completed map. disabled shortcutting the intermission code if no summary screen is wanted.fix colormap remapping when colormap entries may have fullbright entries which should not be considered duplicates.Fix checking of wrong variable in String.Float concatenation.Added "ForceList" instruction for Lists so that skill, playerclass, and episode menus don't get overridden.Added ability for Option items to read in their OptionMenuDescriptor (List and Image Scroller items already have this).Added "Class" instruction for Image Scrollers.Added Font and TextureID types to Option and Image Scroller items (List items already have these).Fix incorrect pixelratio handling on rotated models.
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